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Mesh Data Selection
Select the mesh JSON file to visualize. Use recent results from mesh generation or browse workspace files.
Compatible Data Sources
Recent Results: Mesh files from the Surface Mesh Generation module
Workspace Files: Previously generated or uploaded mesh JSON files
Supported Formats
The viewer reads mesh JSON in three shapes:
VoxelSlices: The default output of the Surface Mesh Generation module. It stores voxel data slice by slice (no triangle faces) and is what enables the per-class slice-range controls.
BufferGeometry: A marching-cubes surface mesh with vertex positions and faces.
Three.js ObjectLoader JSON: A standard Three.js scene export.
Validation
When you select a file, it is validated and a short summary card confirms the number of classes detected and the detected format. A second card reports whether original source data is available for overlay (found through the file's lineage).
Lineage Tracking
When you select a mesh file, the system checks for lineage information to find the original source data. If found, you can overlay the original image data on the 3D mesh for reference.
Tip: For best results, generate meshes with the Surface Mesh Generation module, which produces the VoxelSlices format used by the slice-range controls.