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Painting Corrections ​

Fix labels by hand directly on each slice. Painting is always active in the Edit & Quantify step, alongside the automated cleanup and quantification panels.

Tools ​

  • Brush: paint with the active class

  • Eraser: erase to background (0)

  • Fill: flood-fill the clicked connected region with the active class

The brush size is set with a slider (1 to 100 pixels). The active class is chosen from the class list; the brush and fill tools apply that class, and eraser always writes background.

Undo and Redo ​

Undo and redo are tracked per slice, so stepping between slices keeps each slice's own history. History is bounded (the most recent states per slice are kept). Use the undo/redo controls in the viewer header, and note that cancelling a stroke undoes it.

Pan and Zoom ​

  • Left-drag: paint

  • Right-drag or space + drag: pan

  • Mouse wheel: zoom

The viewer header also provides zoom in, zoom out, fit, and reset controls, plus slice navigation.

Grayscale Underlay ​

The canvas image comes from the grayscale origin resolved from the segmentation's lineage when available; otherwise the label stack itself backs the view. Labels are drawn as a colored overlay on top, so you can paint against the underlying image.

Part of DFG Priority Programme SPP2332 "Physics of Parasitism"