Appearance
Geometry
Flip, rotate, and downscale the stack. These operations are not shown in the live preview; they apply when the output is written.
Flip
Flip horizontal and flip vertical are independent checkboxes.
When both are set, the horizontal flip is applied before the vertical flip.
Rotate
Rotation is a single choice, in 90-degree steps:
none
90 degrees clockwise
180 degrees
90 degrees counter-clockwise (shown as 90 ccw)
A 90 or 270 degree rotation swaps the width and height of the output.
Downscale
Downscale reduces the xy resolution using mean binning (each output pixel is the average of a block of input pixels):
none
2x (bins 2x2 blocks)
4x
8x
Downscaling averages over blocks, so it also reduces noise. Slice count (z) is not affected.
Effect on Voxel Size
Downscaling changes the physical size each pixel represents. The xy voxel size is multiplied by the downscale factor and stored on the output file (for example, a 2x downscale doubles the xy voxel spacing). If the input has no voxel size set, none is added. The Apply summary shows the rescaled xy voxel size when downscaling is active.